Most of the time as sound designers our best work is often
the work that goes unnoticed. A quote from a previous instructor I had was “ if
no one talks about the sound then you did your job”. Although this may be true its not always the
case. In some instances there may be a scene where the sound requires much more
than just making it realistic. As explain in a previous post talking about the
“sound of gravity” there should be no sound in space however with no sound it
would be boring, so as a sound designer you need to understand that sometimes
you need to create sounds that don’t exist.
One technique I like that is used in sound design can be
compared to a close up in filming. If you want something or someone to be the
focus of a shot you would go to a close up right? Well in sound design you can
do the same, im not sure what its actually called but I call it a extreme audio
focus. A great example of this is in the
film Amelie(2001 directed by Jean-Pierre Jeunet) this is a French film if you
do plan on watching it there will be subtitles. There’s a scene where she’s
walking down a hall in a train station and the audio just zooms in onto her
footsteps out of nowhere it really grabs the viewer’s attention, although this
does go along with the movie’s style it is shown in an over saturated filter.
There is a bunch of examples of these in the filter where
the sound designer focuses on a single sound, I think it really helps bring the
viewers attention, it does however take you out of the film sometimes and you
realize that It isn’t real but at the same time your drawn to it because it was
such an interesting sound. I recommend anyone to watch this film. I really
enjoyed it. It was also nominated for best sound in the Oscars in 2001.